One of the most important concepts learned from the Obama campaign website experiment is:
Cumulative Quiz >>> One of the most important concepts learned from the Obama campaign website experiment is >>> Design Principles: an Introduction
1.
Question 1
One of the most important concepts learned from the Obama campaign website experiment is:
1 / 1 point
Use data from other websites to predict user behavior on your website.
The best method is to use intuition
Ask people for money as soon as possible because they have a short attention span and soon the leave the site
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6.
Question 6
A user is in a hurry and clicks OK when she wants to save changes and is surprised when her changes are not saved. Does she make a slip or mistake?
1 / 1 point
Both
Mistake
Slip
None
The wording of the dialog was unclear, causing the user to misunderstand what the dialog was asking. The question is misleading: if you have a quick glance at the alert popup, you only see “SAVE CHANGES”. But in fact the full sentence means the opposite.
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4.
Question 4
The designers at 37Signals wanted to see if a different headline would make users more likely to sign up with their Highrise service. What is an appropriate null hypothesis for this A/B test?
1 / 1 point
The percentage of people who sign up with design A (the baseline) is DIFFERENT than the percentage of people who sign up with design B.
The percentage of people who sign up with design A (the baseline) is the SAME as the percentage of people who sign up with design B.
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10.
Question 10
To shorten the time it takes to scan a Web page in German, text should be:
1 / 1 point
Right-aligned
Left-aligned
Centered
Staggered
German is read from left to right, and the left-alignment is natural.
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7.
Question 7
Regarding the previous question, how would you change this dialog box so the user no longer makes this error?
1 / 1 point
change the message to “Are you sure you want to leave the page without saving your changes?” and make the action buttons “Don’t Save” and “Save” respectively, so the user knows what action their click is taking
Move the “Cancel button to the lower-left corner.
Set the default action to “Cancel”
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2.
Question 2
A between-subjects experimental design:
1 / 1 point
means that each participant uses only one of the systems being compared.
means that each participant uses all of the systems being compared.
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5.
Question 5
In which situations would an MTA style ( color-coded geometric style that labels the direction and stations) map be more useful than a map that is to scale? Select all that apply.
1 / 1 point
When a traveller wants to count the number of stations from one point to another.
The regular spacing between the stations makes it easy to count them without forgetting any.
None of the other propositions
When a tourist wants to find the southernmost subway station of the MTA system
When a commuter in New York City exclusively uses MTA to travel, and wants to find a subway route from downtown Manhattan to JFK airport
With the regular spacing between stations and the parallel/perpendicular lines, it is easier for the user to visualize a line from JFK to Manhattan than if the lines were curved and entangled.
When you’re trying to get from point A to point B and you have two subway lines to choose from (which follow different routes) and you want to choose the one that is the shorter distance
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9.
Question 9
Regarding the previous question, how would you change this dialog box so the user no longer makes this error? Select all that apply.
1 / 1 point
Change “yes” to “do not erase”
You could have another dialog box pop up that says “Are you sure? Erasing cannot be undone” to confirm that the user intended to save.
I would move the buttons further apart
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8.
Question 8
Because the buttons are too close, a user clicks [No] in Word when they intend to click [Yes]. Is this a slip or a mistake?
1 / 1 point
Slip
Mistake
Both
None
This is a motor error.
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3.
Question 3
The Think Aloud method involves:
1 point
Having users explain what they are doing during the actual task
Debriefing at the end of the study where the participant explains what happened.
team building exercises for design that encourage brainstorming
talking before an experiment about how you normally do a task in most situations.