Home » Innovation Through Design: Think, Make, Break, Repeat » Why is sketching considered a good tool for concept generation? (Select all that apply) Why is sketching considered a good tool for concept generation? (Select all that apply) 5. Question 5 Why is sketching considered a good tool for concept generation? (Select all that apply) 1 point They are quick to produce, easy to iterate and are disposable and replaceable. They are excellent tools for communicating ideas. They are useful for testing with customers and stakeholders. They facilitate discussion, understanding and technique. Other Questions Of This Category What techniques assist in the design making process?What are the three approaches to the breaking part of the design process?Why are expert-based evaluation methods used?True or false? Personas are created from fictional information to represent typical users, customers or other stakeholders?This image is an example of what design making tool?According to Jared M. Spool, what is the different between mockups and prototypes? Spool, J. M. (2012, September 20). Exploring the problem space through prototyping. Retrieved from Why are storyboards used during the design thinking process? (Select all that apply)(Select all that apply) Prototyping early and often is beneficial because it:(Select all that apply) Arriving at a successful and innovative solution:Which statement best describes a human-centred design approach?Which of the following are common evaluation methods? (Select all that apply)How does Norman believe user errors and mistakes can be eliminated through the evaluation phase of the design process? (Select all that apply) Norman, D. (2018, January 16). What went wrong in Hawaii,…Why is customer-focused research important for innovation?Select which image below is representative of a high-fidelity prototype and which is a low fidelity prototype.According to Donald Norman, what is the difference between “affordance" and "perceived affordances”? Norman, D. A. (1999). Affordance, conventions, and design. Interactions, 6(3), 38-43. Retrieved…